You are the knight, wounded and unarmed. You do not know who you are or what brought you here. Come prove yourself worthy. Collect the four heraldic emblems and add them to your shield. Each emblem is a virtue. All four emblems become your Achievement. Only with a completed shield can you find your sword. Then you will "see" the knight that you are!
The Lady Who Haunts will speak to you. Listen to her. The candle may guide you. Click on the candle if you need assistance.
At times, you must Take Action. Choose the right words, and your path ahead will be clear. There are verbs and nouns that must be chosen with care.
Beware bad luck. She helps danger win. Accept the call and begin the quest!